Centre for Persuasive Technology and Society (CPTS)


Complex software applications are characterized by a constant and strong interplay between human users and software. The Centre’s main research is on design, research and analysis of wearable and embedded systems that will assist individuals, organisations and society. This research seeks to understand user perceptions, behaviour and attitudes to ensure the robust development of systems. Using the design science research approach, the research expertise of the Centre is directed toward a variety of information systems disciplines including: human computer interaction, user-centred design, with a particular emphasis on persuasive technology and persuasive systems design, policy and social impact.


  • The application of persuasive technology in a variety of contexts, in the determination of user experience and systems design issues to enhance social impact and influence corporate and government policy
  • To be the leader in sociotechnical systems research pertaining to wearable and embedded devices internationally
  • Attract higher degree students, increased track record in high impact publications, commercial research and competitive research grants

Research Themes

The Centre has strong collaborations with industry and community, and is involved in a number of verticals including;

  • Health and Wellness applications (mobiles, wearables and embedded technologies)
  • Education (e.g. Early Childhood)
  • Business
  • Telecommunications
  • Service (e.g. Internet of Things)
  • Organisational (e.g. corporate responsibility)
  • Society.

Researchers in the Centre work closely under the following pillars:


Tootell, Freeman, Win, Michael, Vlahu-Gjorgievska


Tibben, Tootell, Michael, Win, Abbas


Freeman, Tootell, Vlahu-Gjorgievska, Win


Michael, Tibben, Win, Tootell, Freeman, Vlahu-Gjorgievska, Abbas 

Research Projects

  • Medication Management Information Systems for Consumers
  • Persuasive Technology for breast feeding application
  • Privacy and security of health information in body area network
  • Behaviour change support system and applications
  • Breast cancer data analysis
  • Mobile application for eye donation education
  • Technology in early childhood applications
  • Social technical theory and applications
  • Human-Computer Interaction (focus on mobile systems and early childhood)
  • Usability of online and mobile systems
  • User learning and cognitive abilities when interacting with systems
  • Technology assisted early childhood education