Multimedia and Game Development (code CS53)
Major Study
To satisfy the requirements for a major study in Multimedia and Game Development, a student shall satisfactorily complete the Bachelor of Computer Science core subjects, as listed in the course requirements, and the following additional subjects:
Subjects |
Session |
Credit Points | |
Year 2 |
|||
CSCI236 |
3D Modelling and Animation* |
Spring/Summer |
6 |
Year 3 |
|||
Choose 3 (18cp) from following: | |||
CSCI336 |
Computer Graphics |
Autumn |
6 |
CSCI346 |
Game Development |
Autumn |
6 |
CSCI356 |
Game Engine Fundamentals |
Spring |
6 |
CSCI366 |
Multimedia Computing |
Autumn |
6 |
* Please note that this subject runs over both Spring and Summer sessions. Results will not be declared until the end of Summer session. · DESN190 is strongly recommended but not mandatory | |||
DESN190 |
Introduction to Digital Imagemaking |
Summer |
6 |
Students are strongly encouraged to choose some electives from Creative Arts. Please consult with staff in the Faculty of Creative Arts regarding appropriate subjects.
Double Majors
A major in Multimedia and Game Development (code CS53), can be combined with Enterprise Systems (code CS63), Digital Systems Security (code CS57), or Software Engineering. (code CS59).