Professor Janet Wiles, University of Queensland


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PhD Students - Former

  • Christopher Nolan, Computational models of emotional learning,
  • Ruth Schultz, Evolving a Language Grounded in Perceptions, Local Views and Behaviours,
  • Penny Drennan, User-Centred Design and Evaluation of Non-player Characters in Games,
  • Nic Geard, Artificial Ontogenies: A computational model of the control and evolution and evolution of development,
  • James R. Watson, From Genotypes to Phenotypes and Back Again: modeling the interaction between individual behaviour and evolution,
  • Daniel Johnson, Exploring Mindlessness as an Explanation for the Media Equation: Why and when people will treat computers as social actors,
  • Kai Willadsen, Robustness in Boolean models of Genetic Regulatory Systems,
  • Scott Bolland, FAE: The Fluid Analogies Engine - A Dynamic, Hybrid Model of Perception and Mental Deliberation,
  • Penny Sweetser, An Emergent Approach to Game Design, Development and Play,
  • Brad Tonkes, On the Origins of Linguistic Structure: Computational models of the evolution of language,
  • Michael Norris, Assessment and Extension of Wang's Oscillatory Model of Auditory Stream Segregation Computer Music Research,
  • Jay Burmeister, Studies in Human and Computer Go: Assessing the Game of Go as a Research Domain for Cognitive Science. Go Papers,
  • Hanna Majewski, A Study of Feature Binding in Artificial Neural Networks with Sigmoid and Complex Activation Functions,
  • Paul E. Bakker, On the Implementation of Quasiregular Mappings by Feedforward Connectionist Networks,
  • Simon Dennis, The Integration of Learning into Models of Human Memory,
  • Steven A. Phillips, Connectionism and the Problem of Systematicity,

    PhD Students - Current