Uses of Package
rogue

Classes in rogue used by rogue
ActiveItem
          An extension of DungeonItem, an ActiveItem is an abstract base class for all "active" things in the dungeon - i.e.
Collectable
          A Collectable is an item in the dungeon that can be acquired by the player (or, possibly, by a monster).
DungeonGame
          The main class.
DungeonItem
          Abstract base class for all items that may occur in the dungeon.
Map
          Instance of class Map holds the data that represent the "dungeon" and the current locations of movable items ("treasures", "player", and "monsters") that are in the dungeon.
Monster
          Extends ActiveItem and acts as a base class for all monster classes.
Player
          class Player An instance of this class acts as the user's "avatar" in the game.
Pt
          Simple class defining point coordinate.