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| Uses of DungeonItem in rogue |
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| Subclasses of DungeonItem in rogue | |
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class |
ActiveItem
An extension of DungeonItem, an ActiveItem is an abstract base class for all "active" things in the dungeon - i.e. |
class |
Collectable
A Collectable is an item in the dungeon that can be acquired by the player (or, possibly, by a monster). |
class |
Monster
Extends ActiveItem and acts as a base class for all monster classes. |
class |
Player
class Player An instance of this class acts as the user's "avatar" in the game. |
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