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A
accessible(int, int)
- Method in class rogue.
Map
Checks that square is open-space
ActiveItem
- Class in
rogue
An extension of
DungeonItem
, an ActiveItem is an abstract base class for all "active" things in the dungeon - i.e.
ActiveItem(int, DungeonGame)
- Constructor for class rogue.
ActiveItem
Constructor - simply passes arguments to base class constructor.
adjacent(Pt)
- Method in class rogue.
Pt
Tests whether this point is adjacent to other point
alive()
- Method in class rogue.
ActiveItem
Determines whether active inhabitant of dungeon is still "alive".
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