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A

accessible(int, int) - Method in class rogue.Map
Checks that square is open-space
ActiveItem - Class in rogue
An extension of DungeonItem, an ActiveItem is an abstract base class for all "active" things in the dungeon - i.e.
ActiveItem(int, DungeonGame) - Constructor for class rogue.ActiveItem
Constructor - simply passes arguments to base class constructor.
adjacent(Pt) - Method in class rogue.Pt
Tests whether this point is adjacent to other point
alive() - Method in class rogue.ActiveItem
Determines whether active inhabitant of dungeon is still "alive".

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