2009 Course Handbook

2009 Undergraduate Courses

2009 Postgraduate Courses

Multimedia and Game Development

Major Study

To satisfy the requirements for a major study in Multimedia and Game Development, a student shall satisfactorily complete the Bachelor of Computer Science core subjects, as listed in the course requirements, and the following additional subjects:

Subjects

Session

Credit Points

Year 2

CSCI236

3D Modelling and Animation*

Spring/Summer

6

Year 3

Choose 3 (18cp) from following:

CSCI336

Computer Graphics

Autumn

6

CSCI346

Game Development

Autumn

6

CSCI356

Game Engine Fundamentals

Spring

6

CSCI366

Multimedia Computing

Autumn

6

* Please note that this subject runs over both Spring and Summer sessions. Results will not be declared until the end of Summer session.

Students are strongly encouraged to choose some electives from Creative Arts. Please consult with staff in the Faculty of Creative Arts regarding appropriate subjects.

Double Majors

A major in Multimedia and Game Development, can be combined with Enterprise Systems, Digital Systems Security, or Software Engineering.

Last reviewed: 28 October, 2008