2009 Undergraduate Courses
2009 Postgraduate Courses
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Multimedia and Game Development
Major Study
To satisfy the requirements for a major study in Multimedia and Game Development, a student shall satisfactorily complete the Bachelor of Computer Science core subjects, as listed in the course requirements, and the following additional subjects:
Subjects |
Session |
Credit Points | |
Year 2 | |||
3D Modelling and Animation* |
Spring/Summer |
6 | |
Year 3 | |||
Choose 3 (18cp) from following: | |||
Computer Graphics |
Autumn |
6 | |
Game Development |
Autumn |
6 | |
Game Engine Fundamentals |
Spring |
6 | |
Multimedia Computing |
Autumn |
6 | |
* Please note that this subject runs over both Spring and Summer sessions. Results will not be declared until the end of Summer session. | |||
Students are strongly encouraged to choose some electives from Creative Arts. Please consult with staff in the Faculty of Creative Arts regarding appropriate subjects.
Double Majors
A major in Multimedia and Game Development, can be combined with Enterprise Systems, Digital Systems Security, or Software Engineering.













